Bricked Volume 1 – Updated

Bricked Volume 1 – Updated

We have just updated our Brick Texture pack Bricked. It now features 4 brand new textures. That’s now 14 great brick walls for your projects. To those who have already bought Volume 1, go ahead to your account and you should see new textures added ready for...
September Textures – Batch 1

September Textures – Batch 1

Here is the first batch of new VFXHUT textures for September, Every month we try to aim to produce a minimum of 6 New textures. We are now looking to create Yearly packs, so you can download all the textures we make in 2019, 2020, 2021…etc.
All Textures Updated! – Glossiness Maps Added

All Textures Updated! – Glossiness Maps Added

Today we have added Glossiness maps to all our textures. Some people requested that they didn’t want the extra step of inverting a roughness texture, so we decided to just throw it in. We recommend using invert nodes using engines such as octane if you want to...
Back to JPG

Back to JPG

After extensive testing and talking to partners and owners of other sites we have found that there really isn’t any point uploading 4K textures at sizes of 200-380mb not at our price point anyway. So we have gone into each texture and compressed into...
Adobe Acquires Allegorithmic & Substance

Adobe Acquires Allegorithmic & Substance

Adobe has again supprised and scared lots of people by taking over the whole Substance suite by Allegorithmic. From the media it seems we will be okay to keep the product subscriptions separate,  being customers of both Adobe and Allegorithmic this makes us...

Resolution:

Our Surface Imperfections vary in resolution depending on what we are capturing. Most maps will be between 4K and 3.5K, but none should be under 2K - allowing for maximum quality as captured within the real world.

Type:

We currently have two types of imperfection maps, Still (Imperfections) and Video (Motion Imperfections). Our Motion Imperfections are captured at 8K using a RED V-RAPTOR Camera.

Motion Imperfections:

We provide a 120fps processed MOV & Standard speed processed in PNG Sequences, HQ MP4 and MP4. If they are too slow feel free to speed them up using the 120fps footage.

Please Note: Most Motion Imperfections will not be seamless

Resolution:

Most VDB Volumes are Low to Medium Resolution, meaning they are designed for Mid to Wide shots.

This is to allow all users of GPU Renderers to add volumes into their scenes. Also it helps keep the file size down.

VDB Volumes labeled [L] are our legacy volumes (Early Volume Creations) (Wide Shots)

VDB Volumes labeled [SQ] are resolution designed for wide shots (Wide-Mid)

VDB Volumes labeled [MQ] are the optimal resolution for file size or asset type (Mid)

VDB Volumes labeled [HQ] are 2-3x the resolution of non-HQ files (Mid to Close)

VDB Volumes labeled [HQ2] require a single GPU with more than 11GB VRAM (Close up)