VFX Hut – Unlimited Library

8+ New Products Added to the Library in November 2025

+ 5 New VFX Assets Added [Magic Fire Pack]+ 3 New VDB Volumes Added

31+ New Products Added to the Library in October 2025

+ 4 New Motion Imprefections Added+ 6 New VFX Assets Added [Landscape Fog]+ 4 New Grass Models Added+ 1 New Tree Added+ 3 New Surfaces Added+ 13 New SFX Added to Sci-Fi Ambiance

170+ New Products Added to the Library in September 2025

+ 4 New Landscapes Added+ 4 New Rainbow Assets Added [Rainbow Pack]+ 144 New SFX Added [Foley SFX Vol.2]+ 15 New Surfaces Added+ 3 New VDB Volumes Added+ 1 New Collection Curated

31+ New Products Added to the Library in July 2025

5 New VDB Volumes Added 25 New Surfaces Added 1 New Photoscan Model Added

112+ New Products Added to the Library in April 2025

13 New rec709 Correction LUTs Added 1 New V-LOG1 Lut Added 5 New [Real Species] Tree Model Added 10 New Plant Models 1 Moss Pack Added (Includes 11 Moss Models) 1 Dust Pack Added (Includes 7 Moss Models) 6 New Fractal Fx Added to VH Sci-Fi Fractal Tools 40 New...

5+ New Assets Added to the Library in February 2025

+5 New Plants & Trees Models

75+ New Assets Added to the Library in Janurary 2025

+ 73 New Basemeshes Added [Kitbash Kit] + 2 New Apps Added

19+ New Assets Added to the Library in December 2024

+ 19 New Surfaces Added + 1 New Collection Added

Resolution:

Our Surface Imperfections vary in resolution depending on what we are capturing. Most maps will be between 4K and 3.5K, but none should be under 2K - allowing for maximum quality as captured within the real world.

Type:

We currently have two types of imperfection maps, Still (Imperfections) and Video (Motion Imperfections). Our Motion Imperfections are captured at 8K using a RED V-RAPTOR Camera.

Motion Imperfections:

We provide a 120fps processed MOV & Standard speed processed in PNG Sequences, HQ MP4 and MP4. If they are too slow feel free to speed them up using the 120fps footage.

Please Note: Most Motion Imperfections will not be seamless

Resolution:

Most VDB Volumes are Low to Medium Resolution, meaning they are designed for Mid to Wide shots.

This is to allow all users of GPU Renderers to add volumes into their scenes. Also it helps keep the file size down.

VDB Volumes labeled [L] are our legacy volumes (Early Volume Creations) (Wide Shots)

VDB Volumes labeled [SQ] are resolution designed for wide shots (Wide-Mid)

VDB Volumes labeled [MQ] are the optimal resolution for file size or asset type (Mid)

VDB Volumes labeled [HQ] are 2-3x the resolution of non-HQ files (Mid to Close)

VDB Volumes labeled [HQ2] require a single GPU with more than 11GB VRAM (Close up)